nrel.hive.state.vehicle_state.charge_queueing
Module Contents
Classes
A vehicle tracks it's own place in a queue (Stations do not know about queues), and what guarantees |
Attributes
- class nrel.hive.state.vehicle_state.charge_queueing.ChargeQueueing[source]
Bases:
nrel.hive.state.vehicle_state.vehicle_state.VehicleStateA vehicle tracks it’s own place in a queue (Stations do not know about queues), and what guarantees a respect to vehicle queue positioning is their respective queue_times, which is used to sort all vehicles when applying the step_simulation_ops.perform_vehicle_state_updates.
- property vehicle_state_type: nrel.hive.state.vehicle_state.vehicle_state_type.VehicleStateType
unique state type, used for comparison, replaces need to call isinstance on the concrete VehicleState type (which leads to circular dependencies amongst VehicleStates) :return: the VehicleStateType of this VehicleState
- vehicle_id: nrel.hive.util.typealiases.VehicleId
- station_id: nrel.hive.util.typealiases.StationId
- charger_id: nrel.hive.util.typealiases.ChargerId
- enqueue_time: nrel.hive.model.sim_time.SimTime
- instance_id: nrel.hive.state.vehicle_state.vehicle_state.VehicleStateInstanceId
- classmethod build(vehicle_id: nrel.hive.util.typealiases.VehicleId, station_id: nrel.hive.util.typealiases.StationId, charger_id: nrel.hive.util.typealiases.ChargerId, enqueue_time: nrel.hive.model.sim_time.SimTime) ChargeQueueing[source]
- enter(sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) Tuple[Exception | None, nrel.hive.state.simulation_state.simulation_state.SimulationState | None][source]
entering a charge queueing state requires being at that station
- Parameters:
sim – the simulation state
env – the simulation environment
- Returns:
an exception due to failure or an optional updated simulation
- update(sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) Tuple[Exception | None, nrel.hive.state.simulation_state.simulation_state.SimulationState | None][source]
apply any effects due to an entity being advanced one discrete time unit in this EntityState
- Parameters:
sim – the simulation state
env – the simulation environment
- Returns:
an exception due to failure or an optional updated simulation
- exit(next_state: nrel.hive.state.vehicle_state.vehicle_state.VehicleState, sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) Tuple[Exception | None, nrel.hive.state.simulation_state.simulation_state.SimulationState | None][source]
remove agent from queue before exiting this state
- Parameters:
sim –
env –
- Returns:
- _has_reached_terminal_state_condition(sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) bool[source]
vehicle has reached a terminal state if the station disappeared or if it has at least one charger_id of the correct type
- Parameters:
sim –
env –
- Returns:
- _default_terminal_state(sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) Tuple[Exception | None, nrel.hive.state.vehicle_state.vehicle_state.VehicleState | None][source]
gets the default terminal state for this state which should be transitioned to once it reaches the end of the current task. :param sim: the sim state :param env: the sim environment :return: an exception or the default VehicleState
- _perform_update(sim: nrel.hive.state.simulation_state.simulation_state.SimulationState, env: nrel.hive.runner.environment.Environment) Tuple[Exception | None, nrel.hive.state.simulation_state.simulation_state.SimulationState | None][source]
similarly to the idle state, we incur an idling penalty here
- Parameters:
sim –
env –
- Returns: